Need help?

We host a range of services.

Multimedia done right.

  • Production Artistry
    Production Artistry

    Professional and adaptable

    Over 15 years of experience in applying visual art talents to a range of multimedia industry projects. Passionate in delivering high-quality, production-efficient, and timely art and design. Effective in collaborative work environments/team dynamics. Expertise in Maya, Adobe Suite, and many other software tools. Adaptive and flexible to new technologies and processes.

  • Modeling

    Precise and efficient

    Environment design (architecture, set props, and landscape elements) and character design (character and accessory prop elements); organic and inorganic assets. Clean, light, and efficient surface topology.

  • Texturing

    Stylish and optimized

    UV mapping, stylized and realistic texture creation (2d painted, procedural, or photo referenced), and optimized textures (size and resolution).

  • Character Rigging
    Character Rigging

    Intuitive interfaces

    Facial blendshape creation (phonemes and emotion shapes), character and prop animation control set-ups, skeletal design; skinning and weighting; smoke, fire, cloud particle and fluid dynamics animation control set-ups. Produces easy-to-use/animator-friendly controls.

  • Animation

    Fluidity and variety of movements

    Hand-keyed character animation (biped and quadruped) and in-game animation cycles; prop animation (standalone, handheld, vehicles that are interactive with characters); and special effects animation (particles, fluids, paint effects). Classic animation principles-- exaggerated and realistic movement styles.

  • Special Effects

    Adding believability

    Particle emitters, 3D containers, smoke, cloud, fire, volumetric and reactivity to lighting; collision objects, fields, and constraints.

  • Lighting/Rendering

    Super-realistic to highly-stylized

    Principles of lighting for film/video, 4-point lighting and other various lighting solutions, applied to both real space or virtual space. 3D mental ray lighting-- physical sun and sky, global illumination caustics, final gather, ambient occlusion, interior and exterior lighting design for thematic effect. Lighting for optimization and low render times; for multilayered rendering and compositing for film/TV and large-scale 2d printing.

  • Creative Direction

    High standards in media output

    Experienced in producing concepts and visual designs; in ensuring aesthetic qualities are successfully produced in final product.

  • Storyboarding

    Detail-oriented production blueprinting

    Knowledgeable in designing and illustrating camera placement, camera movement, thematic lighting, subject movement, and composition.

  • Layout Supervision

    Upbeat and organized teams

    Experienced in translating storyboards into the digital production medium-- working with directors to ensure cohesion in story, timing, and visualization with film/video/graphical elements; in establishing camera placement and camera movement; in producing stand-in set props, lighting, and characters; and in establishing shot timing and frame counts for actor, animator, set dresser, and/or lighter/renderer file transfers.

  • Video/Compositing

    Appealing film, TV, and web spots

    Cinematic principles obtained from an education in motion picture technology and experience gained in the private sector in Orlando FL, are applied to shooting and compositing video; to synchronizing layout, sound, and footage. Experienced in compositing for output to DVD video and optimizing for online web streaming.

  • Web Design/Coding

    Handcrafted and stylish websites

    Expertise in CMS, Joomla, Wordpress, CSS, HTML, and others; in image and web video optimization.

  • Research
    Research

    All eyes and ears

    Keeps abreast of new developments in multimedia: researching real-time 3D graphics, animation, virtual realm simulators, 3D game design/coding, film and photo production tech, and computer network engineering.

  • Traditional Artistry
    Traditional Artistry

    Fine art principles an elements

    Knowledgeable in traditional drawing (figure, prop, still-life), painting, photography (film or Digital Single Lense Reflex (DSLR)), and sculpture (clay, mixed media) for foundational creative development and gallery exhibition.

  • Teaching

    Growing minds, building communities

    Experienced in supporting the development of artists in both corporate and university settings.

Well known clients

Happy Clients

Founded in 1995, this creative venture has grown to take on an array of roles: from graphic artistry, film/video production, creative direction, gallery artistry, and web design, to game design, computer programming, teaching, consulting, and leadership-- all to assist companies and individuals in accomplishing their goals.

Cardio Club FC

Cardio Club FC


Role:

Digital Art Generalist
  • Provided digital graphics and 3D animations for various instructional and promotional videos.

Chili's

Chili's


Role:

Illustration Artist
  • Produced illustration poster graphics for monthly restaurant specials.

Ed McMahon / McMahon Communications Inc.

Ed McMahon / McMahon Communications Inc.


Role:

Digital Art Generalist
  • Provided motion graphics for client's television broadcast films/videos.

Evans and Sutherland

Evans and Sutherland


Role:

Storyboard Artist
  • Produced storyboards for the Evans and Sutherland's film It Happened in New York, in New York city.

Experience Music Project Museum

Experience Music Project Museum


Role:

Digital Art Generalist
  • Provided digital graphics and 3D animations for various museum videos.

Florida State College of Jacksonville

Florida State College of Jacksonville


Roles:

Multimedia Specialist, Advisor II, South Campus Leadership Group Committee Member, Career Employee Council South Campus Representative, Sick Leave Pool Committee Member, South Campus Development Travel Committee Member, Search Committee Member
  • Produce graphic design, animation, audio/video production, and web development for college promotional, informational, and instructional media projects.
  • Provide information technology support to campus.
  • Provide governance reports of the Career Employee Council initiatives to South Campus Leadership Group Committee.
  • Voice the concerns and suggestions of South Campus career employees to the Career Employee Council.
  • Assist Human Resource Department in determining employee eligibility for allocation of sick leave pool hours.
  • Assist Human Resource Department in determining employee eligibility for professional development travel expenditures.
  • Assist Search Committee in the interviewing/hiring of managerial staff.
  • Supervise Writing Lab staff.
  • Supervise Computer Lab staff.
  • Responsible for hiring, training, and scheduling of staff.
  • Assist LLC management with administrative tasks.
  • Assist students in the subjects of Academic Writing, Digital Media, and Computer Technology.

The Golf Channel

The Golf Channel


Role:

Digital Art Generalist
  • Provided motion graphics for various television broadcast golf tournament events.

Galvanon Inc.

Galvanon Inc.


Roles:

Animator, Character Set-up Artist
  • Provided rigging and animation for Bollywood, India film-based projects.

NBC/MGM

NBC/MGM


Role:

Digital Art Generalist
  • Provided 3D modeling, texuring, rigging, animation, video editing/compositing, and special effects for television and advertising projects.

The National Basketball Association

The National Basketball Association


Role:

3D Graphic Artist
  • Created 3D animations for the Golden State Warriors' and Orlando Magic's coliseum pre-game introduction videos and in-game entertainment videos.

Social Grounds Coffee Company

Social Grounds Coffee Company


Role:

Graphic Artist
  • Revised brand logo: streamlined the original icon to bolster clarity, reformatted to a horizontal orientation with text info. Logo was utilized on store merchandising, coffee product labeling, and promotional videos on social media.

Sony

Sony Pictures


Roles:

Consultant
  • Assisted in the organization of a team of traditional animators for the film Eight Crazy Nights.

Soundelux Showorks

Soundelux Showorks


Role:

Digital Art Generalist
  • Provided concept art, storyboarding, 3D modeling, texuring, rigging, animation, video editing/compositing, and special effects for a wide range of projects in film, television, theme parks, and advertising.

Universal Studios

Universal Studios


Role:

3D Graphics Artist
  • Provided 3D graphical assets for the Men In Black franchise theme park attractions.

University of North Carolina

University of North Carolina


Roles:

Assistant Professor, Faculty Advisory Committee Member, Search Committee Member, Consultant, Faculty Mentor, Student Advisor
  • Developed courses and student artists in the subjects of "Pro-Seminar and Portfolio," "Senior Capstone," "Advanced Computer Animation," "Intermediate Computer Animation," "Digital Design Principles," "Introduction to Flash," "Introduction to Web Design," "Undergraduate Research Project," and "Independent Study."
  • Provided the Faculty Advisory Committee information, feedback, and advisement on current student issues involving strategies for enhancing the quality of student life.
  • Assisted the Chair of Arts and Ideas Assessment Committee in developing an interdisciplinary student assessment rubric tool.
  • Assisted the Chair of Minority Affairs Commission in formulating goals, policies, and immediate actions, to directly and effectively improve the quality of minority life on the UNCA campus for both faculty and students.
  • Assisted the Chair of Committee in the search of a Professor of Interactive Design for the Multimedia Arts and Sciences Department.
  • Assisted the Vice Chancellor for Alumni and Development in the prototyping of an interactive 3D virtual environment for the UNC Asheville Virtual Campus Tour Project.
  • Mentored student interns tasked with creating 3d models of UNC Asheville campus buildings.
  • Mentored student interns tasked with web development support for the National Environmental Modeling and Analysis Center (NEMAC).
  • Provided information, feedback, advisement on students' course selections.

University of Central Florida

University of Central Florida


Roles:

Instructor of Record, Laboratory Manager, Gallery Art Handler, Search Committee Member
  • Developed courses and student artists in the subjects of "Advanced Workshop: Computer Animation" and "Introduction to Computer Animation."
  • Assisted the Department of Art in the design, installation, organization, and management of the graduate laboratory educational space and work environment.
  • Responsible for managing loaned usage of photographic equipment, computer, software, and printer peripherals.
  • Assisted the main gallery director and curator in the assembly and disassembly of exhibition sculptures of Isamu Noguchi.
  • Assisted the Chair of Committee in the search of a Professor of Sculpture for the Department of Art.
  • Assisted the Chair of Committee in the selection of a Professor of Photography for the Department Art.

Victory FX Animation Studios

Victory FX Animation Studios


Role:

Digital Art Generalist
  • Provided 3D modeling, texuring, rigging, animation, video editing/compositing, and special effects for television-based broadcast projects and in-house projects.

Visual Book Productions

Visual Book Productions


Roles:

Layout Supervision, Digital Art Generalist
  • Provided layout supervision to production teams.
  • Coordinated the usage of production database throughout the various production departments.
  • Created pre-visualization animatics. Designed camera lens selections, camera movements, camera placements, and audio sync throughout story reels.
  • Produced pre-visualization models for the production database.
  • Developed 3D modeling, texuring, rigging, and animation for the interactive software ILumina product.

Wavelight Digital Images

Wavelight Digital Images


Role:

Digital Art Generalist
  • Provided 3D modeling, texuring, rigging, animation, lighting, and rendering for television-based broadcast commercial products.

Curriculum Vitae

Available upon email request. Feel free to contact for more info.