This project was designed to scientifically visualize the Soyuz rocket launching procedure and ballistics.
Scientific Visualization is an interdisciplinary branch of science concerning the visualization of 3D phenomena, with emphasis on realistic renderings of volumes, surfaces, illumination sources and the like-- including time as a component. It is also a branch of the computer science subset "computer graphics." Its purpose is to graphically illustrate scientific data so to enable understanding, illustration, and insight from the data of interest.
- Simulate particle cloud, fire, and smoke effects
- Simulate physical sun light and shadow effects; light interaction with particles
- Model and texture to accurate scale / proportion; build with blueprint templates for specificity; color and texture match
- Develop animation control rigs for particle emission levels / translations, launch pad arm retractions, rocket translations, and booster separations
- Animate an accurate simulation of the engineering and ballistics of the Soyuz rocket launch
- Images: 3D renders; post work - minimal (lens flare on fuel burn)
- Modeling type: polygon
- Viewing context / intended camera angles: extreme wide to close up shots
- Poly count: launchpad - 123k tris approx., Soyuz - 394k tris approx.
- Texturing: 2D painted and procedural textures; 512 x 512, 1024 x 1024, 8-bit texture dimensions
- Software / tools: Maya, Photoshop, Illustrator, After Effects, Sound Forge
- Asset production (2D graphics, 3D graphics, and video production): Phil Delacruz
- Blueprint reference: Korolyov Design Bureau, Soyuz Rocket