Cruzer Studios - Multimedia

Our EXHIBIT AT "PUSH, PULL, PLAY"

Going to be in the Alexandria area this spring? Come and visit Punchinello!

  • Art Exhibition: "Push, Pull, Play"
  • Venue: Torpedo Factory Art Center, Target Gallery
  • Theme: An exhibition that focuses on interactive, kinetic, toy inspired art. An all media show that examines the art of the toy. Open to all artists nationally and internationally.
  • Dates: April 12 to May 15, 2012
  • Location: Alexandria, Virginia
  • Juried by: Prescott Trudeau - full-time curator in Lower Manhattan. Among Trudeau’s notable past exhibitions includes "Make Art (In) Public," an exhibition exploring the impact of the arts on building and bettering communities, with participating artists Swoon, Christo & Jeanne-Claude, Keith Haring, Friedensreich Hundertwasser, Remed, Tranqui Yanqui, and Moondog. Trudeau is currently planning an exhibition featuring new work by the Japanese artist Misaki Kawai.
  • Works selected: "Punchinello" series - sculpture and print works

Roadmap for 2017: Project Sansar

Sky Lap in Sansar. Image courtesy Linden Lab.

Hello 2017!

As of December of last year, we're honored to announce that Project Sansar has selected Phillip D., of our studio, as one of its early content creators for its beta development! Phillip hopes to add to Sansar's features and functionalities for both the user experience and creator experience alike.

It is projected that this endeavor will preoccupy the entirety of 2017, and perhaps the first quarter of 2018. Currently, Phillip has begun exploring conversing, testing, and consulting with the early content creator group and Sansar staff.

At this very early stage-- a "Phase 1' if you will --plans are to examin Sansar's modeling methods, both externally and internally.

Naturally, phase 2 will deal with the next-gen textures and lighting effects.

Next, phase 3 will deal with early scripting and functionality. This will be the most comprehensive phase-- there will be a lot to absorb.

And lastly, phase 4 will deal with animation projects for both props and characters/avatars.

So far, Phillip mentions that he finds Sansar "marvelous [for a VR platform] and the sky's the limit!" We hope to share more as this story unfolds.

Web Developer Project In the Florida College System

FSCJ Traininng and Organizational Development Website

In the late quarter of 2017, a web development project was completed, and is now live, for the Human Resource, Office of Training and Organizational Development, at the Florida State College at Jacksonville.

The website-- shown here --is a robust project incorporating a gamut of front end and back end design:

  • Determining an appropriate CMS platform for the client-- ensuring usability, agility, and sustainability.
  • Developing a design aesthetic for the site that would compliment the clients existing branding style guide
  • Creating a navigation system that focuses on optimum ease-of-use, readability, usability, and user experience-- with emphasis on quests for information.
  • Establishing an appropriate presentation for the content of the organization and its target audience.
  • Injecting subtle kinetic elements, and animation.
  • Configuring responsive design for cross-platform uses.
  • Creating sub brand logos/icons for entities involved.
  • Creating unique and varied design elements used in page backdrops.

Current outstanding projects involve creating a slew of varied rich media content, front end user interactivities, and illustrations.